Putting money in the bank costs you a percentage - and so does pulling your money out, so don’t abuse the bank too much. ![]() It’s possible for modders to add more banks. There are two banks right now, a Civil Outlander one, and an Imperial one if you have Royalty DLC. You can now put your hard earned cash in a safe place - the bank. Keep an eye on the news and you will be able to predict the price movements to sell at the peak. If some faction had a bountiful harvest, prices of food might drop because they will be flooding the market with vegetables. If some settlement is preparing for war, weapons and armor might go up in price. They affect the prices of certain categories of items. Please note: this change affects Market Value, which means fluctuating prices directly affect your wealth. Generally, every year they will try to rebalance and either drop if they went up, or go up if they dropped, but it’s possible that overtime they will diverge greatly from the initial numbers. You will notice overtime that things cost slightly more or slightly less. Prices of everything fluctuate to ‘simulate’ other factions selling and buying stuff. The content of this mod can be seen below. If you want to add extra depth and strategy to trading, I can’t wait to hear what you have to say about our mod! If you expected an absolute economy simulation, you’re in the wrong place. It's simplified and almost arcadey, because it's a video game, and we don't need a corrupt market in the game to remind us how bad it is outside of it. ![]() Please note this is not meant to be a realistic representation of the economy - I am not an economist, and I also don't want it to be realistic. This mod overhauls the trading system and adds many new features, such as the Bank, Planetary news network, fluctuating prices, squeezes and crashes, loans, contracts, stock market etc. This mod will change that making market value of things dynamic, and changing based on the supply and demand. Currently in RimWorld, all values are flat and never change - meaning there are certain things that sell, and certain things that don’t. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. This time, I'd like to tell you a bit about our new mod.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |